I also prefer to code against avr-libc and not use the arduino’s high level library as the latter results in bloated hex files that won’t fit in smaller and cheaper AVR MCUs (with 1, 2 or 4 Kb flash like the ATtiny13, ATtiny45 or ATmega44 for example).Īfter playing a bit with XCode for general C development, I decided to see if I could also use it for AVR C development.Īfter a bit of googling, the general consensus seemed to be to create a C project with an external build system (make) and to manually create some targets to invoke the make targets. It’s basically a barebone text editor with (a rudimentary) syntax coloring. The (official) Arduino editor was also not an option: The devil is in the small details, like the auto-complete propositions order for example. While there is the excellent avr-eclipse plugin (to which I contributed), I wasn’t satisfied with CDT. X-AVR was born out of my frustration with eclipse as an IDE to program for AVRs. In this post, I’ll show you how to setup your XCode for AVR developement (in the C programming language) using X-AVR.
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